Abstract:
Aiming at the problems of low efficiency and secondary damage risk of traditional restoration methods, a set of virtual restoration process of Terra-cotta warriors combining 3D scanning and virtual splicing technology is proposed. This method included the generation of point cloud for debris through 3D laser scanning, and reverses modeling of triangular mesh model by Geomagic Studio, which was used for virtual splicing and guiding physical splicing. Taking a relatively complete set of fragments as an example, the virtual model was compared with the physical by ICP algorithm. The results shows that the difference between virtual and physical model can reach in millimeter level. This provides a reference for virtual model based on 3D printing or sculpture to replicate the terra-cotta warriors instead of on-site splicing work to complete the entire Terra-cotta Warriors exhibition or research.